Control Resonant composer says 'it was a great relief that we exited The Oldest House' but it was key that he 'tried not to re-do Inception' as it would have been 'a tad tacky' and 'reduced Remedy’s concept to something less worthwhile'
Control Resonant composer Petri Alanko has shared how the game's new setting affected how he scored the soundtrack and how he represented Dylan.
Control Resonant composer Petri Alanko revealed that the game's new, nightmarish Manhattan setting greatly influenced his approach to creating the soundtrack. Alanko was keen to avoid re-doing Inception, calling it "a tad tacky" and stating it would have diminished Remedy's concept. The open-world environment of Manhattan allowed for more exploration and side content, offering a different feel compared to the interior setting of The Oldest House in the first game.
Alanko emphasized that accentuating Dylan's starting point was the origin point for conceptualizing the music. The composer described the setting as "beautiful, epic, majestic," and explained that the scale of the buildings was a source of inspiration for depicting Dylan within such a huge world. The soundtrack, particularly the descending harmony of "Tabula Rasa" and clangorous percussion, aimed to represent Dylan's journey from a blank slate to becoming a more complex character.
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