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Capcom Clarifies Stance on AI After RE Engine Conference Comments

Resident Evil and Street Fighter developer Capcom has clarified its stance on AI and its future plans for the RE Engine in an exclusive conversation with IGN.

Capcom Clarifies Stance on AI After RE Engine Conference Comments

Resident Evil and Street Fighter developer Capcom has clarified its stance on AI in relation to the RE Engine, following comments made during its yearly recruitment conference on October 2. The company's programmer, Satoshi Ishida, detailed plans to incrementally enhance the RE Engine using a program called REX, which stands for RE Next Engine.

Initially, fans were concerned about the use of AI, but Capcom's spokesperson provided an explanation regarding the challenges its developers face. The increasing complexity of games, requiring significant time and resources, led Capcom to explore AI as a solution to improve efficiency and productivity. While Capcom confirmed that AI will be used to streamline processes, analyze data, and assist in development, the company explicitly stated it will not use AI for generating assets or programs in games.

This stance was reinforced during a shareholders' meeting in March, where Capcom affirmed its commitment to utilizing AI in areas such as graphics, sound, and programming to enhance game development. Upcoming titles from Capcom include Resident Evil Veronica and Mega Man: Dual Override.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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