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Warhorse co-founder believes 'AI is not a get out of jail free card' and that execs have a 'simplified mental model' of what it means for games

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Warhorse co-founder believes 'AI is not a get out of jail free card' and that execs have a 'simplified mental model' of what it means for games

The co-founder of Warhorse, Martin Klima, argues that artificial intelligence (AI) is not a solution to the ongoing layoffs in the video game industry. Klima believes that the simplistic view of AI replacing a significant portion of a development team is fundamentally flawed. He contends that while AI may become unavoidable as cost-cutting measures remain crucial, it cannot replace the need for a large human development team.

Klima suggests that instead of reducing staff, player demand for increasingly larger games will push studios to maintain their current human team size, augmented by AI. This approach would enable them to create even bigger games without incurring additional costs. Klima emphasizes that a game offering players more content, such as additional branching classes or missions, will be more successful.

Although AI may not directly reduce the cost of developing a game, it can allow studios to create larger games with the same budget. However, not everyone seems to have grasped this concept, as evidenced by the recent reports of continued layoffs in the industry.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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