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Braid-creator Jonathan Blow on making the 'biggest puzzle game ever'

Order of the Sinking Star is due out on Thursday and has roughly 1,500 puzzles for players to try

Braid-creator Jonathan Blow on making the 'biggest puzzle game ever'

Jonathan Blow, a pioneer in the indie game movement, is set to release his latest puzzle game, The Order of the Sinking Star, on Thursday. This ambitious project has taken ten years to develop, featuring roughly 1,500 puzzles that may take around 500 hours to complete. Blow's motivation for creating such an extensive and intricate game is rooted in his desire to offer unique experiences that challenge players.

He rejects the notion that designers should prioritize practicality or business sense, instead allowing his creative vision to guide his decisions. The game incorporates mechanics from four pre-existing puzzle games, which are combined in innovative ways to create new, challenging puzzles. Despite his skepticism towards artificial intelligence, Blow acknowledges its potential as an advancement in technology.

However, he remains concerned about the future of the industry if developers become overly reliant on AI to perform tasks that require human understanding and creativity.

Written by urgent.news from BBC Business's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Also reported by 1 other outlet

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