The upcoming D&D interpretation of World of Warcraft sounds great, but don't expect it to work like the MMO does
So many of the questions in a press briefing for the upcoming Dungeons & Dragons: World of Warcraft book revolved around whether the 52-year-old tabletop game would bend out of shape to work like a massively multiplayer online game. But while the D&D translation of WoW does include races and dungeons and characters from Blizzard's famous game, it doesn't fundamentally alter what it is. Read more
We haven't written up this one. Eurogamer has the full story — the link below goes straight to it.