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Infinity Ward Details Call of Duty: Modern Warfare 4's Extraction Mode, DMZ

Call of Duty: Modern Warfare 4's ambitious new extraction mode, DMZ, has gotten a massive deep dive from Infinity Ward.

Infinity Ward Details Call of Duty: Modern Warfare 4's Extraction Mode, DMZ

Infinity Ward has unveiled new details about Call of Duty: Modern Warfare 4's DMZ extraction mode. Originally introduced in Modern Warfare II, DMZ is returning in a more substantial form. The mode will feature a 70-level progression system, rich rewards, and immersive world-building/lore. Players can also access a forward operating base between matches, where they can practice, craft items, gain intel, and track missions, bosses, and challenges.

Infinity Ward co-studio head Jack O'Hara revealed that fans demanded higher stakes in the first DMZ iteration, leading to significant changes. DMZ now revolves around your operator, a customizable character that you level up. Losing your operator comes with consequences, as you must pay to bring them back. Lost items, which can include armor, consumables, gear, and killstreaks, are also gone for good if your operator dies or drops them.

Infinity Ward describes DMZ as an "action extraction shooter," emphasizing constant danger from AI combatants, bosses, and other players. Players won't have much time to explore without facing threats like drones, helicopter patrols, tanks, and tougher enemies. The map's threat levels fluctuate based on player actions, creating more conflict if you're noisy or stealthy. Exploring leads to more opportunities for loot and secrets.

Post-launch, Infinity Ward plans extensive support for DMZ, including map changes, dynamic weather, and more. The mode will launch alongside Modern Warfare 4 on October 23 and will not be free-to-play.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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