I'm 17, I shipped a 3D open source island adventure game
I'm a 17-year-old solo dev, and I just released CRAFTLANDER, a first-person island adventure game I made over 11 months, starting in November 2025. The entire project is open source under the MIT license here , and you can play it on steam here . Where I started I started learning to code in Python when I was 8 years old. Later, I started learning how to make games using Blender, back when…
A 17-year-old independent developer has released an open-source first-person island adventure game called CRAFTLANDER. The project took 11 months to complete, beginning in November 2025. The game is available on Steam and is licensed under the MIT license. The developer, who started coding at the age of 8, began learning game development using Blender when it was still a game engine and 3D modeling software.
His interest in Godot grew over time, and he has been uploading games made with it to itch.io for a long time. CRAFTLANDER is a procedurally generated island game where players sail to gather resources, upgrade their ship, and explore different islands. The developer aimed to make the game free and open-source to allow the community to interact with and contribute to the world he created.
Written by urgent.news from Dev.to's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.