GTA 6 devs tried "not to jump on the bandwagon" of passing trends and instead created their "own slanted, overblown versions"
Creating a timely satire can be tough when development takes half a decade or more - it's the reason South Park's stuck with its crude art style for literal decades, but the developers of GTA 6 can't just replace their world-class tech with paper cutouts. Instead, the team simply tried to avoid trends that would become outdated come launch. Read more
We haven't written up this one. Eurogamer has the full story — the link below goes straight to it.