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Kingdom Come: Deliverance studio co-founder says a lot of RPGs are 'still games for teenagers,' and that he's 'tired of all the RPGs where you are this chosen one'

Kingdom Come: Deliverance studio co-founder says a lot of RPGs are 'still games for teenagers,' and that he's 'tired of all the RPGs where you are this chosen one'

Warhorse Studios co-founder Martin Klima recently spoke about his dissatisfaction with the typical RPG formula in an interview with PC Gamer's Joshua Wolens. Klima explained that he gets tired of the common RPG structure, which often involves killing a dark lord, romancing a few companions, and saving the universe. Klima plays a lot of RPGs and enjoys the genre, but he finds the "chosen one" power fantasy story to be repetitive and unoriginal.

He compared the typical fantasy RPG to the satirical game Progress Quest, which mocked the time-consuming nature of games like EverQuest. Klima believes that many gamers have outgrown this formula and are seeking something new and different. He also noted that the games currently being made seem to be primarily aimed at teenagers, as they still cater to the power fantasy experience.

Klima suggested that publishers are more interested in recycling proven formulas than taking risks. He pointed out that while Ubisoft's earlier games like Assassin's Creed, Far Cry, and Watch Dogs were enjoyable, playing the same game multiple times can become stale. Although Ubisoft's games are polished and bug-free, Klima felt that their craftsmanship could be better utilized in creating more innovative games.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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