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8 Big October Games We've Already Played if You Want to Know What We Think of Them So Far

October is here, which means the Fall is in full swing, which means some of the biggest games of the year drop this month. We've already played some of the biggest ones, so check out our previews of Phantom Blade Zero, Castlevania: Belmont's Curse, Final Fantasy Resonance, and more below.

8 Big October Games We've Already Played if You Want to Know What We Think of Them So Far

In October, several highly anticipated games are set to release, and we've had the chance to play some of them. Phantom Blade Zero, available on October 29, offers three difficulty levels, but even at the default setting, it proved challenging and engaging. The game's mechanics require significant skill, providing a strong sense of achievement.

Castlevania: Belmont's Curse, released on October 15, boasted stunning visuals and a dynamic combat system with diverse weapons, Arcana, and relics. The game's exploration rewarded players with secrets hidden throughout the Parisian streets, while bosses provided a satisfying challenge without overwhelming the player. Final Fantasy Resonance, hitting shelves on October 22, showcased impressive HD-2D artistry, with the game's hand-drawn style blending seamlessly into its overworld environments.

The character moved fluidly through the world, appearing as if they belonged. Warhammer 40K: Boltgun 2, set for release on October 14, aimed to evolve the classic '90s boom shooter with expanded environments and a larger roster of characters. The game retained its gritty, blood-soaked aesthetic but added depth to the gameplay. Emberville, due on October 27, blends ARPG elements with gathering and crafting systems for a potentially diverse appeal.

The game also offers a co-op mode, which could serve as an introduction to the genres for players from different gaming backgrounds. Planet Zoo 2, released on October 13, introduced a new perspective to the top-down strategy genre, allowing players to explore the world in first-person. The game's improved first-person view provided a fresh take on its familiar mechanics.

Nintendo Switch Sports Resort, on its way to release on October 22, continues the series' tradition of simple motion controls and classic sports. The inclusion of 100-pin bowling, a feature absent since the original Wii Sports Resort, brought a nostalgic nod to the series' past. Lastly, Stupid Never Dies, set to release on the same day as Nintendo Switch Sports Resort, featured roguelike elements within its dungeon exploration.

Each playthrough had a time limit, and while collected loot remained, Davy's level would reset upon starting a new run. However, as players progressed, they would build an XP multiplier, accelerating their leveling and enabling deeper exploration in subsequent attempts.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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