'We needed a potentially infinite resource of party members so that we could then kill them:' Entropy dev James Wragg explains how you fit permadeath in a party RPG
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Entropy is a turn-based RPG that combines elements from popular games like Final Fantasy 10 and Fallout 1, as well as tabletop gaming with inspirations from Games Workshop's Mordheim. Lead developer James Wragg discusses the game's mercenary hiring system and its ambitious permadeath mechanic in a recent interview. While it is possible to complete Entropy without any casualties through skilled play, the possibility of losing characters remains, adding tension to the experience.
This sense of risk is reminiscent of the Star Wars Zero Company, which also features a combination of authored companions and procedurally generated mercenaries. Wragg has enjoyed the early access build of Entropy, but he is looking forward to seeing how the game expands its story and the depth of its authored characters compared to its mercenaries.
The developer emphasizes the importance of side quests, stating that they are an essential part of the gaming experience. Entropy is currently available for free as a demo on Steam, and interested players can purchase the full early access version for $12.
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