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Sony Finally Brings AI Upscaling To Base PS5

AI upscaling continues to be a huge part of the modern graphics pipeline, and while PSSR brought this tech to the PS5 Pro, the base PS5 was left without it due to its weaker GPU. That's been remedied, though, with QSSR.

Sony Finally Brings AI Upscaling To Base PS5

Sony has introduced AI upscaling to the base PS5, a feature previously exclusive to the PS5 Pro. This new technology, called Quick Spectral Super Resolution (QSSR), is the result of Sony's collaboration with AMD, known as Project Amethyst. QSSR is lighter than the PSSR on the PS5 Pro, meaning it won't match the latter's detail maintenance, but it should offer more accuracy than the traditional temporal upscaling used on the base console.

QSSR makes its debut in Marvel's Wolverine and Ghost of Yotei, with developers expressing enthusiasm about its ability to enhance environments and bring out extra detail. Insomniac's Mike Fitzgerald praises QSSR for adding clarity and stability to the game's visuals, while Sucker Punch's Jasmin Patry highlights its potential to provide more clarity and detail to Ghost of Yōtei's characters and environments.

Sony has made QSSR available to all developers, so it's likely more studios will incorporate it into their games in the future. Although QSSR won't match the PS5 Pro's performance, its availability on the base PS5 offers improved upscaling to a larger audience. However, the patch for Wolverine and Ghost of Yotei will be released today, and the reviewer awaits its performance evaluation.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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