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Making our favorite FPS modes 1v1 to decide the greatest of them all

Vote on the greatest FPS mode of all time. There can only be one.

Making our favorite FPS modes 1v1 to decide the greatest of them all

Welcome to FOV 90, an FPS column by our staff writer Morgan Park. Every other week, we delve into topics regarding first-person shooter enthusiasts, exploring everything from multiplayer and singleplayer experiences to both the classic and the innovative.

In the realm of organized PC gaming, single-player skirmishes have long been a cherished tradition. Countless matches have been played, bonds formed, and "GGs" exchanged, all in the pursuit of victory over contested territories, seized flags, and almost-exploded explosives. At the heart of my passion for FPS gaming lies its versatility - a genre that comfortably accommodates a multitude of fun formats, all under a single banner, catering to the current mood or group dynamics.

But if you had to select just one, which would you consider to be the ultimate FPS mode? That is precisely the question we aim to answer. We will pit the most prominent modes against each other in a single-elimination tournament, with the results being determined by reader votes. Round 1 is now underway - let the competition begin!

Please note that while there exist numerous FPS modes, this tournament focuses on the most established and widely enjoyed formats from the past and present. It does not include mode variants, as they have been excluded to maintain a fair and streamlined competition. The bracket uses generic mode names, but familiar aliases for each mode are mentioned below where applicable.

Round 1 - Vote! Read up on the matchups and cast your vote for your favorite. Voting closes on Saturday, October 3 at 11:59 PM PDT. The more votes we receive, the more engaging the outcomes will be, so please share this with your friends. Next week, we will reveal the results and commence Round 2.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at pcgamer.com →

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