Warhammer 40,000: Space Marine 2 Dev Acknowledges That Chaos Is Harder to Fight Than Tyranids, Confirms Plan to Do Something About It
Ever since Warhammer 40,000: Space Marine 2’s 2024 launch, players have said that the Chaos enemies are harder to fight than the Tyranids. Well, now Space Marine 2’s game director has come out and admitted that is indeed the case — and confirmed plans to do something about it.
Warhammer 40,000: Space Marine 2’s game director Dmitry Grigorenko has confirmed that Chaos enemies are harder to fight than the Tyranids, a revelation players have long suspected. During a Reddit AMA, Grigorenko admitted the difficulty discrepancy between the two factions and revealed that plans are in motion to address the issue.
Despite the consensus that Tyranids offer a more enjoyable challenge, the director emphasized that the core mechanics of Chaos will remain unchanged. Players expressed desire for a modicum of relief when facing Chaos, hinting at potential tweaks to the faction's toughness, damage, or spawn intensity. While Space Marine 3 is under development, speculation suggests it may feature the Necrons, orks, or the Death Guard and Plaguebearers as a future swarm enemy.
Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.