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Rumours Claim Physint Costs US$400 Million To Make; Insiders Say It’s A Lot Lower

Shortly after the breakup between PlayStation and Hideo Kojima, we saw reports citing insiders and their claims as to why the split happened. One of them was the potential cost of Kojima’s game, Physint, including one claim that it was on track to be well over budget in the long run. A few numbers for […] The post Rumours Claim Physint Costs US$400 Million To Make; Insiders Say It’s A Lot Lower…

Rumours Claim Physint Costs US$400 Million To Make; Insiders Say It’s A Lot Lower

Following the dissolution between PlayStation and Hideo Kojima, rumors emerged regarding the financial implications of Kojima's game, Physint. One claim asserted that the game's production cost would exceed budget, though subsequent findings have not settled on an exact figure. Initially, Christopher Dring of The Game Business reported a cost of US$400 million (~RM1.63 billion) on his podcast.

However, this figure was challenged by Jason Schreier of Bloomberg, who stated that Xbox's payment was significantly lower than this estimate. Windows Central's Jez Corden echoed this sentiment, suggesting the figure may have been what Sony and PlayStation were potentially liable for until canceling the deal. Dring later clarified that the US$400 million was merely one of several figures, ranging from US$300 million to US$600 million, and is commonly mentioned at Tokyo bars rather than a reliable insider source.

Another rumored aspect of Kojima's project included potential movie and TV licenses for Physint, as well as "enhanced terms for OD," though the specifics of these benefits remain unclear. The true cost of Physint remains undisclosed to the public.

Written by urgent.news from Lowyat.NET's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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