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It took CD Projekt two years to design Phantom Liberty's Chimera Tank boss fight: 'We were iterating over and over'

The Polish developer believes the tank to be "one of the most expensive art assets ever."

It took CD Projekt two years to design Phantom Liberty's Chimera Tank boss fight: 'We were iterating over and over'

CD Projekt spent two years perfecting the Chimera Tank boss fight in Cyberpunk 2077: Phantom Liberty. The battle features V and President Myers facing off against a Ghost in the Shell-inspired spider-tank within a Barghest facility. Game director Gabe Amatangelo and creative director Igor Sarzyński revealed during an AnsweRED podcast that the Chimera was a nexus point of gameplay, narrative, art, and worldbuilding.

Balancing the different elements was the main challenge, as the sequence could easily become too focused on gameplay, narrative, or art direction. The tank underwent four iterations, with changes to equipment and weapons. Art director Paweł Mielniczuk stated that creating the boss fight took two years, with the final tank being one of the most expensive art assets CD Projekt has ever created.

While some players found the fight to be grueling, it remains memorable, contributing to Phantom Liberty being one of the best games of the decade.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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