Rebellion confirms Alien Deathstorm uses the same engine as Atomfall, but it's 'a more advanced version' that offers a new lighting system, 'which for an action horror game is actually a must'
Rebellion has confirmed that Alien Deathstorm was built on a new version of the Atomfall engine, which also let the team bring the horror aspect to life.
Rebellion has confirmed that the upcoming first-person horror game Alien Deathstorm is built on an advanced version of the Atomfall engine. According to Head of Design Ben Fisher, this newer engine provides an improved lighting system, which is crucial for an action horror game, as stated by Producer Martin Willingham. Willingham emphasized that the team opted for a dynamic experience with sandbox elements, allowing player actions to impact unscripted enemy encounters, making each playthrough unique.
The technical team has worked extensively on GPU particles, visual effects, and the fog system to manifest the desired deathstorm atmosphere. Alien Deathstorm is set to launch on PlayStation 5, Xbox Series X/S, PC, and will be available in Spring 2027.
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