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Grand Theft Auto: San Andreas – The Legacy Review

Revisiting Grand Theft Auto: San Andreas in 2026: the single bestselling game on the most successful console in the history of the business.

Grand Theft Auto: San Andreas – The Legacy Review

In the year 2004, an incredible year for video games, Grand Theft Auto: San Andreas emerged as the bestselling game of the year. A banner year indeed, as it featured an impressive lineup of legendary titles such as World of Warcraft, Half-Life 2, Halo 2, Burnout 3, Metal Gear Solid 3, and Gran Turismo 4. Amidst this impressive lineup, San Andreas stood out as a remarkable achievement, pushing the boundaries of what was possible on the then-popular DVD player.

Although it was released just two years after Vice City, San Andreas expanded Rockstar's formula exponentially by introducing an astounding three full-scale cities, all located within the fictional US state of San Andreas. The game, set in 1992, offered a slightly less dramatic leap into the past compared to Vice City but provided an awesome period for those who were born in the 1990s.

With its vast geographical scale and remarkable density of systems, ideas, and side activities, San Andreas proved to be a game-changer, offering players a neverending juggling act with the system's limited resources and a relentless assault on its disc drive.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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