Blizzard Dev Doubles Down on World of Warcraft Forever Being for Classic Players
World of Warcraft Forever has already been massively successful, but it's widened the divide that's always been there between the Retail and Classic versions of the game. And, it seems like some of the folks at Blizzard are standing firm on one side of that line.
Blizzard's World of Warcraft Forever has been a hit, but it has deepened the divide between the Retail and Classic versions of the game. Developer Matthew Armstrong insisted that Forever is built for the classic gamer, as well as for those who left due to dissatisfaction with changes. Blizzard is focusing on providing new content for Classic players without adding modern conveniences that divide players.
Armstrong explained that despite being familiar with Retail, he felt a duty to uphold an artistic vision. The debate intensified with some players questioning why a game was not created for their segment. The community is currently in a beta where only the first 20 levels are playable, with the full game set to release on November 4. Blizzard is also cracking down on offensive character names amidst the controversy.
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