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Resident Evil Game References Fans Can Spot in the New Movie

The latest Resident Evil film recreates the experience of playing the games through familiar items, mechanics, camera angles, characters and monsters.

The new Resident Evil movie takes a unique approach to adapting the popular video game franchise. Instead of featuring well-known characters like Jill, Leon, Chris, Rebecca, or Ada, the film aims to recreate the experience of playing a Resident Evil game. This approach allows the movie to capture the thrill of being chased, searching for supplies, and navigating the game's obstacles.

One of the film's notable elements is its subtle references to the games, which may add an extra layer of humor for long-time fans. Some of these references include Bryan carrying a courier bag that resembles the medkit from the original Resident Evil game, a farmhouse containing First Aid Spray and Green Herbs, and a typewriter inside a safe room that functions similarly to a save point in the games.

Several details in the farmhouse draw directly from Resident Evil 4, such as the barn resembling the Ganados barn and Bryan using a shotgun that mirrors the pump-action shotgun found in Resident Evil 4. The zombies and dogs in the movie also borrow visual elements from Resident Evil 4, featuring parasitic tentacles and resembling the game's Los Colmillos, respectively.

The movie plays with video game rules by turning familiar mechanics into part of the story. Bryan encounters padlocked doors, attempts to break through them without success, and experiences tension similar to the opening sequences of the original Resident Evil games. The camera shifts between over-the-shoulder third-person views and first-person perspectives, mimicking the game's different camera angles.

The film also includes quick-time-event sequences reminiscent of Leon Kennedy's famous boulder sequence in Resident Evil 4.

Umbrella Corporation remains central to the movie's world, with Bryan encountering its employees and security guards. Maxine's role introduces a self-aware joke, as she suddenly runs off to rescue citizens while leaving Bryan and Paul puzzled by her decision. The movie even includes a storefront sign reading "Leon S. Kennedy Guns and Ammo," referencing one of the franchise's best-known characters.

While the pursuing creature in the movie does not directly reproduce an existing Resident Evil monster, its relentless pursuit of Bryan recalls the role of major enemies like Mr. X and Nemesis. Additionally, Bryan experiences a body-horror transformation that resembles William Birkin's G-Virus mutation from Resident Evil 2. The movie concludes with Bryan recording his final words to Michelle, echoing the letters, medical documents, video recordings, and other collectibles found throughout the games.

Written by urgent.news from Tempo.co English's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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