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Microsoft's new patent wants Xbox games to rewrite themselves as you play

The application, published in July and titled "Generative Narrative Game Experience With Player Feedback," describes a system that could create or revise content based on what an individual player does in the game. Read Entire Article

Microsoft's new patent wants Xbox games to rewrite themselves as you play

Microsoft has submitted a patent for a technology that could alter the narratives of Xbox games as players experience them. This system leverages generative AI to dynamically reshape story paths, quests, and world elements. Instead of relying on prewritten narrative branches, the technology would adapt content based on a player's individual actions and engagement within the game world.

The patent outlines a narrative state graph, a map detailing game events, choices, and outcomes. Rather than pre-building these branches, Microsoft's design uses player progress through the graph to generate new paths or modify existing ones. The approach goes beyond typical choices like dialogue options or significant story decisions, also considering players' exploration patterns, recurring characters, and interactions with specific locations or objects.

It even suggests using facial recognition and other signals to gauge players' emotional responses, which could help prioritize certain aspects of the game. For instance, a minor character might receive a more prominent storyline if a player consistently engages with them, while a small side area could transform into a larger dungeon filled with new lore and quests if a player spends more time there.

Microsoft describes this as a means to make players active participants in shaping the game experience. The AI wouldn't merely select from existing story branches but could create entirely new content as players' interests become clearer. However, this requires the system to maintain the game's internal logic, ensuring that new quests, dialogue, and locations align with the established rules, characters, and earlier events.

While Microsoft hasn't confirmed plans to implement this technology in a future Xbox game, the patent reveals the company's exploration of generative AI as an integral part of the game itself, rather than just a development tool. Other Microsoft patents related to Xbox technology include an AI assistant capable of playing games for users and a controller featuring adjustable and movable haptic motors.

This patent, however, focuses on making the game world more responsive to player actions, with narratives that can evolve based on actions that developers may not have foreseen during the game's initial development.

Written by urgent.news from TechSpot's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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