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Halo needed to change, but Activision faces a huge challenge to fix it

Gutting the team that existed to make Halo is a drastic move.

Halo needed to change, but Activision faces a huge challenge to fix it

Microsoft has ceased support for Halo Studios, the unit they formed to produce new Halo games. As part of the Xbox Reset, the studio has been downsized to focus on the franchise's future. Halo Studios is now tasked with overseeing Halo under a new structure. While Halo Infinite evolved into a solid multiplayer FPS, and Halo: Campaign Evolved was the team's most successful attempt to blend the series' unique elements with modern innovations, Activision faces significant hurdles in revitalizing Halo.

Activision's track record with Halo is questionable, given its history with Call of Duty, a franchise characterized by frequent identity shifts and compromises. Activision, known for rapid development cycles, may struggle to maintain the quality and originality that Halo fans cherish. The studio's history of changing settings, tones, characters, and gameplay in Call of Duty, while often popular, has led to a fractured identity that this writer fears could affect Halo.

Halo's core strengths lie in its streamlined weapon system, vehicle focus, accessible modes, and community-driven custom games, all of which may be challenging to preserve while introducing a new, more mainstream appeal. The challenge for Activision lies in revitalizing Halo without losing the unique qualities that made it a standout franchise.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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