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Alien: Isolation 2 artist says Creative Assembly has to 'recontextualize' things from the film that would 'be believable' in the game's outdoor setting, and it makes sense 'through the lens of someone from the 1970s'

Alien: Isolation 2 is still inspired by the Alien movie, but Creative Assembly had to make sure the game's environment fit its retro-futuristic aesthetic.

Alien: Isolation 2 artist says Creative Assembly has to 'recontextualize' things from the film that would 'be believable' in the game's outdoor setting, and it makes sense 'through the lens of someone from the 1970s'

Creative Assembly has to recontextualize elements from the iconic 1979 film Alien for the upcoming Alien: Isolation 2, which features a new outdoor setting. Principal environment artist Archie Whitehead emphasized that the environment needed to be showcased through the lens of someone from the 1970s, as modern technologies like LEDs and LCD panels didn't exist back then.

UI artist Laura Mouther explained that the team is not reinventing the wheel but still draws inspiration from the first movie and game. They aim to make retro-futuristic assets believable in the outdoor environment, using CRT computer monitors as an example of needing to adapt designs for outdoor conditions. The game will be available on various platforms, including PS5, Xbox Series X/S, Nintendo Switch 2, and PC, though a release date has not been announced.

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