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The Blood of Dawnwalker Update to Add Easier Difficulty Setting for Players Who Don't Want Combat

The first major The Blood of Dawnwalker update will introduce an easier difficulty option for "people who don't want to experience combat" when it launches in October.

The Blood of Dawnwalker Update to Add Easier Difficulty Setting for Players Who Don't Want Combat

The upcoming update for The Blood of Dawnwalker will introduce an easier difficulty setting, catering to players who wish to avoid combat while progressing through the game. Developer Rebel Wolves revealed the changes, including a reworked difficulty option, during an interview with Eurogamer. The update, set to launch in early October, will replace the current easiest mode, Story Mode, with the new easier difficulty mode.

The existing difficulty levels in the game are Story, Fair, Challenging, and Duelist, with the addition of a new easier mode bringing the total to five. Game director Konrad Tomaszkiewicz stated that the new easier mode will cater to players who want to skip combat altogether, though the specifics of how this will be achieved remain unclear.

The update will also address gameplay performance improvements for PC users, as well as options for players to escape fights if they feel overwhelmed. Other enhancements include targeting and camera improvements, and the team is open to player feedback on these changes. The Blood of Dawnwalker is set to be released for PC, PlayStation 5, and Xbox Series X/S on September 3, having already sold over 1 million copies in just two days.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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