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Marvel's Wolverine Has 'Sold Well,' Early Data Suggests, but Don't Expect Spider-Man Numbers

Sony has yet to announce an official sales figure for Marvel’s Wolverine, but one analyst has said early data suggests it's sold 1.9 million copies since going on sale on September 15, generating around $130 million in revenue.

Marvel's Wolverine Has 'Sold Well,' Early Data Suggests, but Don't Expect Spider-Man Numbers

Sony has not disclosed an official sales figure for Marvel's Wolverine, but one analyst predicts it sold 1.9 million copies since its release on September 15, generating approximately $130 million in revenue. Rhys Elliott, head of market analysis at Alinea Analytics, noted that 22.9% of this revenue came from physical copies, as Sony plans to stop producing PlayStation discs by 2028.

Sony has not made any official sales announcement for Wolverine, unlike for games like Ghost of Tsushima, which sold 3.3 million units in the first 32 days, according to Sony's official figures. Back in October, Spider-Man 2 sold over 2.5 million copies in 24 hours, becoming the fastest-selling PlayStation Studios game in history.

Wolverine is currently ranked higher in terms of performance among new PlayStation Studios games released on PS5, outperforming games like Death Stranding, MLB The Show, Bungie's Marathon, Saros, and Marvel Tōkon. Wolverine has received a Metascore of 77, with IGN's review scoring it a 6/10. Despite its strong performance, the game's commercial long tail is expected to be limited due to mixed reviews and reception.

Wolverine is anticipated to benefit from the increased PS5 user base with the release of GTA 6 in November and is expected to remain a popular choice during the holiday season.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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