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It's Got What Content Craves: Sanity, Built for the People of Idiocracy

This is a submission for the Sanity Challenge, Path Two: Vibe-Code Something Strange This article provides a step by step build of a **Sanity * project for the Department of Agriculture from Idiocracy, where every field is irrigated with Brawndo. An agent proposes watering the crops, a human Cabinet approves in a picture-button Studio, and Sanity Workflows waters and harvests the fields. A…

A developer showcased a Sanity project for the Idiocracy Department of Agriculture where fields were irrigated with Brawndo. An agent proposed watering the crops, the human Cabinet approved via a picture-button interface, and Sanity Workflows managed the editing process. A stopwatch measured the time taken to complete the edits across three interfaces.

The project featured a Kiosk Studio with pre-set options and a workflow plugin for the Cabinet to approve or reject proposals. Citizens voted on a public scoreboard. The workflow process began with a proposal, then approval from the Cabinet, followed by watering, growing, and finally harvesting. A rejected proposal resulted in a dust bowl.

The main advantage of this CMS was its simplicity, allowing users with no Git experience to use a data store. The project was built using Claude AI and comprised a Next.js application with next-sanity for live content, and the Cabinet Room App SDK for the dashboard. The repository contained an offline suite to ensure all components worked properly.

Written by urgent.news from Dev.to's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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