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AI developer vibe codes DLSS 5 onto Intel CPU's integrated graphics — Intel Arc 140T runs neural rendering in 360p at 10 frames per second

Using AI tools, a new developer has managed to get DLSS 5 neural rendering running on Intel Lunar Lake's integrated Arc graphics, albeit with abysmal performance.

AI developer vibe codes DLSS 5 onto Intel CPU's integrated graphics — Intel Arc 140T runs neural rendering in 360p at 10 frames per second

A GitHub project named dlss-nr-on-intel claims to bring NVIDIA's DLSS 5 Neural Rendering to Intel Xe architecture, specifically targeting the Intel Arc 140V graphics in a Lunar Lake system. The project's creator, Uzbekunknown, credits Anthropic's Claude and OpenAI's GPT-6 Astra for supplying the machine, binary, and direction, while AI agents handled the rest of the development.

The end result reimplements the 71-block U-Net used in DLSS 5 and runs it on Intel Xe XMX units via the VK_KHR_cooperative_matrix extension, all in FP16 with FP32 accumulate due to Xe2's lack of FP8 support. The project has been tested on three fighting games: Dead or Alive 5 Last Round, Tekken 7, and Mortal Kombat 1, achieving approximately 10.5 FPS in 640x360 resolution.

While the performance is slow, the project serves as a proof of concept, and there are efforts to port the work to discrete Arc GPUs and AMD cards.

Written by urgent.news from Tom's Hardware's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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