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StarCraft creative director says the game and the real-world feel 'very close in terms of themes and characters' — 'When you look at the stories that were told in StarCraft and the characters that you run into, it's remarkably topical'

StarCraft general manager and creative director Dan Hay has compared real-world events to the series' stories, calling them "remarkably topical."

StarCraft creative director says the game and the real-world feel 'very close in terms of themes and characters' — 'When you look at the stories that were told in StarCraft and the characters that you run into, it's remarkably topical'

StarCraft's creative director, Dan Hay, has remarked that the game's stories and characters are remarkably topical in today's world. Speaking to TechRadar Gaming after the reveal of StarCraft, a first-person, open-world shooter set to release in 2030, Hay drew parallels between the series and current real-world events. He likened both the game and the real world to a frontier, highlighting the asymmetry between factions and the use of resources as a driving force.

Hay pointed out that politics, intrigue, betrayal, and the brinkmanship of factions mirror real-world situations. He emphasized that while StarCraft is a science fiction series, its themes and characters are strikingly similar to today's headlines. Hay concluded that the game's realism and relatability to current events make it a powerful and relevant experience, even though it takes place in a fictional universe.

Written by urgent.news from TechRadar's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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