Microsoft hasn't marched Fable to the guillotine because it's 'vital to the DNA' of Xbox, says the game's director
Hurting Fable would be like hurting the Xbox brand itself, to hear Ralph Fulton tell it.
Microsoft's recent track record includes the closure of numerous studios and layoffs of thousands of developers in an effort to revitalize its struggling games business. This strategy has proved unsuccessful thus far. However, Playground Games' highly anticipated Fable reboot has managed to avoid the ax for a decade. During an interview with The Guardian, Playground co-founder and Fable director Ralph Fulton provided insight into the game's survival.
He stated that Fable is "an important game" and that many within Xbox view it as vital to the DNA of the platform. This sentiment suggests that Fable is considered a significant brand within the Xbox ecosystem, similar to titles like Halo or Gears of War. The perception of Fable as a core Xbox brand appears to have shielded it from Microsoft's studio consolidation efforts.
This conclusion is supported by the lack of any immediate impact on well-known Fable characters, which are emblematic of the series. While some might not have immediately recognized Fable's significance, director Fulton believes it holds importance beyond Xbox, stating it's "important to video games as a whole." However, he acknowledges that the broader importance of Fable may not hold the same weight for games industry executives.
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