"What would a WoW 2 give you that World of Warcraft: Forever isn't already giving you?" - Blizzard addresses the MMO elephant in the room
Blizzard's decision to reveal far-away release dates for Diablo 5 (2029) and the new open-world StarCraft shooter (2030) at this year's BlizzCon represented an uncharacteristically transparent look at its future plans. So much so, there was a moment when the spotlight turned on World of Warcraft and it seemed we might get a monumental reveal there too. Read more
Blizzard's announcement of World of Warcraft: Forever at BlizzCon, colloquially known as Classic Plus, has reignited discussions about what a sequel to World of Warcraft might offer that the re-release doesn't already provide. The WoW: Forever expansion includes new zones, dungeons, raids, skills, talents, races, classes, battlegrounds, quests, items, rewards and more, with a refreshed graphics engine and server infrastructure.
WoW: Forever is not a sequel but an alternate reality iteration of World of Warcraft, allowing a fresh exploration of the game's lore without abandoning its current trajectory. However, the complexity and expense of creating a new sequel that would encompass all elements of the current World of Warcraft is prohibitive. Blizzard's focus remains on other major projects like Diablo 5 and StarCraft, while maintaining its current line of games and managing operational costs, making a WoW sequel highly unlikely at this time.
Written by urgent.news from Eurogamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.