"We track every server you enter": the Wardogs devs are "coming down hard" on XP farms and cash exploits, even as they encourage people to grind
The creators of military shooter Wardogs have announced that they will crack down heavily on players who use exploits and bugs to speedily farm in-game currency and XP, or who spend “more than a few minutes” in servers created for this purpose. Given that Wardogs advertises itself as a shooter about getting rich – a game in which "cash is king", with individualised payouts for a bunch of…
In a recent update to Wardogs, players have been purposefully avoiding the Blue team, colloquially known as Lonestar. This avoidance stems from a perception that the Blue team members are less skilled and make counterproductive decisions, such as using the respawn vehicle to circle aimlessly instead of allowing players to spawn.
This phenomenon began during the closed beta testing and has only intensified since the game's launch. A top-voted post on the Wardogs subreddit describes how Blue teams are often sparse, with users jokingly labeling them as "NIGHTMARE MODE." Even the developers acknowledge the Blue team's bad reputation. While some believe Lonestar's disadvantages, like its blue uniform, may contribute to its poor performance, others argue that the team's infamy is a self-fulfilling prophecy.
It could be that Blue teams consist of less experienced players who perpetuate the stereotype through poor gameplay.
Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.
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