Union Contract with Microsoft Ratified by 1,900 Blizzard Developers and Workers
Nearly 1900 Blizzard Entertainment workers "voted to ratify their first union contract with parent company Microsoft after over two years of bargaining," reports Kotaku, "consolidating Blizzard's many smaller unions into three larger bargaining units." The workers now gain new protections "on issues such as generative AI, crediting, remote work, and layoffs." [The contract] acknowledges that AI…
Nearly 1,900 Blizzard Entertainment employees have voted to ratify their first-ever union contract with parent company Microsoft, following two years of negotiations, according to Kotaku. This consolidation of Blizzard's smaller unions into three larger bargaining units brings new protections for workers concerning issues such as generative AI, crediting, remote work, and layoffs.
The contract acknowledges AI tools may aid in game development but must remain under human control for accuracy and quality. Workers secured a 1.25% pay increase, with those earning below $50,000 per year potentially seeing raises of up to 34%.
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