What we've been playing - "I don't think this is this game's biggest problem"
Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Kelsey takes solace in assassination; Connor revisits a foundational Korean MMO; Chris has some more thoughts about Marvel's Wolverine; Bertie tries to get to the end of Big Walk and then realises he doesn't want to get to the end of Big Walk at all; and Marie plays Spyro again,…
In this week's edition of "What We've Been Playing," a diverse range of games is featured. Kelsey dabbles in assassination in Hitman World of Assassination, Chris delves into Marvel's Wolverine, Bertie attempts to navigate the Big Walk, and Marie revisits Spyro. The archive offers insights into past gaming experiences. The author expresses a fondness for the social aspect of MMOs like MapleStory, despite its evolving nature over the years.
Concerning Marvel's Wolverine, the author argues that while the game lacks depth, it's not necessarily its biggest issue. Instead, they suggest focusing on the joy of overcoming challenges and the unexpected surprises found within the game. The Eurogamer reader's game continues, with Bertie struggling to reach the end of Big Walk but ultimately appreciating the sense of community and shared experiences.
Written by urgent.news from Eurogamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.