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Wardogs sold over 1 million copies in its first 24 hours, making its launch a bright spot in an otherwise tough year for multiplayer shooters

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Wardogs sold over 1 million copies in its first 24 hours, making its launch a bright spot in an otherwise tough year for multiplayer shooters

Wardogs, a multiplayer FPS, made a strong debut with 1.25 million copies sold within 24 hours of launch, according to developer Bulkhead. The game's success follows a well-received beta weekend and a chaotic early access period that overburdened servers. In response to server issues and negative reviews, Bulkhead thanked players, assured them they were being monitored, and enjoyed watching them play.

The multiplayer FPS' launch comes after a tough year for multiplayer shooters, including Highguard's abrupt shutdown and Bungie's Marathon, which failed to meet expectations. Despite challenges, Wardogs stands out with its laissez-faire approach, allowing players to engage in massive 100-player battles in various ways. Rewards in the form of cash incentivize cooperative play, with players able to offer incentives to others for actions like helicopter rides or reviving teammates.

The game's unambiguous success in a tough year for shooters is promising, but the question remains whether it can sustain its momentum amidst competition from other big releases like GTA 6 and Call of Duty: Modern Warfare 4.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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