The demonic highs of ‘Onimusha’ make up for jarring lows
The new hack-and-slash action RPG from Capcom has stunningly fun boss battles that more than make up for its weaker moment.
Despite a roster of standout tracks amidst a handful of weaker songs, an album can still be deemed a worthwhile listen overall. This sentiment aptly captures the experience of "Onimusha: Way of the Sword," the latest action game in Capcom's series, marking a return after six years. While the game's flaws are evident, its extraordinary moments compensate for these shortcomings, leaving players overlooking the imperfections.
In this reboot, deeply rooted in Japanese folklore, players assume the role of legendary swordsman Miyamoto Musashi, portrayed with a likeness inspired by the late actor Toshiro Mifune. Musashi embarks on a quest to hone his combat prowess as he traverses Kyoto during the Edo Period (1603-1867). However, when genma, monstrous beings and past adversaries of the "Onimusha" series, breach the fragile barrier separating reality from the underworld, Musashi falls victim to a horde of genma and is plunged into the depths of hell.
Miraculously, he is resurrected as an onimusha, a "demon warrior," thanks to the enigmatic powers of a gauntlet bestowed upon him by an oni, a demon whose motives remain unclear. Through this transformation, the highs of "Onimusha: Way of the Sword" triumph over its jarring lows, creating a compelling gaming experience.
Written by urgent.news from Japan Times's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.