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Roblox is making it easier to build games with AI — and play them outside Roblox

At its annual Roblox Developer Conference (RDC), the company announced several new features, including new game-creation tools, expanded NPC capabilities, and the ability to make games available across platforms, including the web.

At Roblox's annual Developer Conference, the gaming platform unveiled new AI-powered game creation tools and expanded accessibility options. The "Build" feature, which allows users to create games using natural language prompts, is being rolled out to Serbia and Singapore, expanding on its initial launch in New Zealand. The desktop version of Build will now include a new asset library and iterative control, while a prompt-based scene-generation feature will soon integrate with Roblox Studio.

Creators will soon be able to publish their games as standalone apps on mobile, PC, and consoles, with Roblox serving as the game engine. By the end of the year, players will be able to join games through a web link. Additionally, Roblox is introducing new NPC capabilities, including the ability to playtest games and an offline mode for continued gameplay in areas with weak network connections.

A new Friends chat tab that follows users throughout the game and supports voice typing is also being added. The platform is refining its discovery algorithm to suggest appropriate game lengths based on user age. Roblox is also debuting 2D game creation with orthographic cameras, animated image containers, and sprite-sheet import.

As part of its financial initiatives, Roblox will provide a Roblox Wallet for immediate payouts and a Roblox Card for real-world spending.

Written by urgent.news from TechCrunch's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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