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How Warhammer 40,000: Space Marine 3 Will Benefit From Tech Improvements Made for John Carpenter's Toxic Commando

John Carpenter's Toxic Commando’s launch came in below publisher Focus Entertainment’s expectations, but for Saber Interactive it was successful in commercial terms — and according to development chief Tim Willits, the tech work done for it will go on to benefit the upcoming Warhammer 40,000: Space Marine 3.

How Warhammer 40,000: Space Marine 3 Will Benefit From Tech Improvements Made for John Carpenter's Toxic Commando

John Carpenter's Toxic Commando, despite falling short of publisher Focus Entertainment's expectations, proved commercially successful for Saber Interactive. Development chief Tim Willits revealed that the technology employed in the game will benefit the upcoming Warhammer 40,000: Space Marine 3. Toxic Commando expanded upon Saber's proprietary technology, utilized in World War Z and Tyranids in Space Marine 2, and will again be employed for Space Marine 3.

Willits emphasized that the game was profitable for the company, stating, "We don’t lose money on anything." He also hinted at an expanded scope in Space Marine 3, including larger swarms, larger areas, and improved AI, as well as the potential addition of vehicles to the gameplay. Willits remained tight-lipped about specific game features but expressed enthusiasm for the project's growth and development.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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