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I Built the Game. Now I Need to Find Out If Anyone Wants It

Adversary is built and submitted to Apple. Now the real Shipaton test begins: finding out whether anyone actually wants to download and play it.

I Built the Game. Now I Need to Find Out If Anyone Wants It

On August 25, the reporter submitted the game Adversary to Apple's App Store, an important date for personal reasons. After waiting for a week, the app was not released, so the reporter resubmitted it. This experience made the reporter realize that merely having the game on App Store is not enough; they need to find out if anyone is actually interested in playing it.

The reporter started Adversary as a simple memory game and evolved it with input from the community. Now, with the game on the App Store, the reporter is focused on getting downloads, as that provides valuable insight into whether people are interested in the game or not.

Written by urgent.news from HackerNoon's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at hackernoon.com →

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