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40 Changes We Noticed in the Zelda: Ocarina of Time Remake Gameplay Footage

Here are 40 changes we saw when comparing Ocarina of Time on Switch 2 to the N64 version, from things as large as the art style all the way to small menu changes and UI differences.

40 Changes We Noticed in the Zelda: Ocarina of Time Remake Gameplay Footage

Nintendo unveiled approximately 20 minutes of gameplay footage from the upcoming Switch 2 remake of The Legend of Zelda: Ocarina of Time during the Zelda 40th Anniversary Direct. Producer Eiji Aonuma emphasized that the project is largely a faithful recreation of the N64 classic, with modern controls and a strong focus on detail.

Despite the close adherence to the source material, several minor additions and changes were identified by the reporter during an in-depth review of the footage. This article presents 40 such changes, arranged chronologically from the gameplay demonstration by Aonuma to the closing new trailer. Please note that the article contains general references to certain items and locations from the original Ocarina of Time; therefore, readers seeking a completely spoiler-free experience are advised to avoid it.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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