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GSC Game World says there's a reason it didn't give Stalker 2 more time in the oven: 'To make something better, you need to receive feedback, and this feedback should be fresh'

GSC Game World says there's a reason it didn't give Stalker 2 more time in the oven: 'To make something better, you need to receive feedback, and this feedback should be fresh'

GSC Game World's CEO, Ievgen Grygorovych, explained the decision not to delay the release of Stalker 2 further. He stated that to improve a game, it's crucial to receive fresh feedback. However, this is not always feasible due to financial constraints. Producing two additional years of work would be extremely costly and often unrealistic.

Grygorovych also mentioned that the studio faced several setbacks including Russia's invasion, an office fire, and numerous leaks. Despite these challenges, the game was released on time. The CEO emphasized that the decision was a balance between the desire for a better product and the current market conditions. He noted that the market is unfavorable with numerous layoffs and studio closures, making it difficult for developers to have an infinite amount of time for development. Thus, GSC Game World aimed to find the most suitable configuration under these circumstances.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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