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Kingdom Come: Deliverance director says DLSS 5 does right by KCD 2, 'people are crazy' for thinking it's AI slop

Kingdom Come: Deliverance director says DLSS 5 does right by KCD 2, 'people are crazy' for thinking it's AI slop

DLSS 5, a technology often criticized for its AI-driven aesthetics, has recently received a strong endorsement from Daniel Vávra, the director behind the Kingdom Come: Deliverance games. In a recent X post, Vávra pointed to a before-and-after comparison of KCD 2, arguing that the technology helped the team realize their artistic vision.

According to Vávra, the initial version of the game was marred by its limited lighting system, which struggled to render shadows, skin texture, and the minutiae of normal maps, resulting in an inaccurate depiction of characters. The director contends that DLSS 5 rectified these issues, providing a cleaner and more faithful representation of the original design.

However, not everyone shares this optimistic view. Some critics argue that the enhanced version of KCD 2 appears unrealistically polished, losing the subtle humanity and occasional imperfection that make art engaging. They contend that the reliance on AI to make these choices cheapens the creative process. Despite these concerns, the debate around DLSS 5 continues, reflecting broader concerns about the role of artificial intelligence in artistic endeavors.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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