Deliver packages in foresty mountains and avoid thieving boars in the Death Stranding-adjacent and quite calm-looking Pinetrail
I can take or leave a majority of Death Stranding 's story (BB forever, though), but I gotta give it to Kojima: delivering stuff is fun. There's a genuine complexity to the process of deciding what to pack and how you pack it, making the simple act of delivering something like a pizza legitimately challenging. So I'm quite tickled by the look of Pinetrail, a much less apocalyptic delivery game…
Death Stranding developer Kojima has unveiled Pinetrail, a delivery game that eschews the apocalyptic setting of its predecessor. Instead, players drive a compact three-wheeled rickshaw truck, transporting packages through lush forests and mountainous terrain. Unlike Death Stranding, where packages were carried on the protagonist's back, Pinetrail allows for more flexible packaging, with options to stack and secure items using rope.
The game's environment poses challenges, with steep hills and falling rocks, not to mention boars that steal packages. Players must navigate these obstacles carefully, as excess strain on the rope can cause packages to fly off. Pinetrail's truck also boasts unique abilities, including the ability to fly using wings and pull itself up steep slopes with a hookshot, and even sail on a boat.
Finishing deliveries earns players in-game currency, though the exact use of this currency remains unclear. Still, the prospect of completing tasks for reward adds a layer of motivation. While no release date has been set, Pinetrail is slated for a Q2, 2027 launch and can be added to Steam's wishlist in the meantime.
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