Playing Mass Effect spiritual successor Exodus was the best kind of surprise
My relationship with Mass Effect begins and ends with the first game (let's just blame the M35 Mako and leave it at that), and so Exodus - which is making no bones about being something of a Mass Effect spiritual successor, born from some of the same creative team - isn't a game that's been anywhere close to my radar. But the Gamescom gods contrived to put Exodus on my appointment schedule, and…
Veteran BioWare designer Armando Troisi believes the current team doesn't need advice on developing the next Mass Effect game because many of the original developers are still on the project. He praised the passion and craft of the team, stating that they know what they're doing. Troisi left BioWare after Mass Effect 2 but is confident in the current team.
He encourages the team to "get out of the way" and let the creators do their thing. Troisi attributes BioWare's success to their formula of single-player, narrative-driven RPGs with deep combat and progression systems. He believes no one can touch BioWare when they focus on these strengths.
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