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Xbox Cloud Gaming Switches to Monthly Hour Limits

Microsoft is imposing monthly limits on Xbox Cloud Gaming starting in November, with Game Pass Ultimate, Premium, and Essential subscribers getting 15, 10, and 5 hours respectively before they have to buy additional playtime. "Currently, Game Pass subscribers can stream without these monthly hour limits," notes IGN. From the report: The change means those who use cloud gaming most via Game Pass…

Microsoft is introducing monthly hour limits for Xbox Cloud Gaming starting in November. Game Pass Ultimate, Premium, and Essential subscribers will receive 15, 10, and 5 hours of free cloud gaming time respectively each month before needing to purchase additional playtime. At present, Game Pass subscribers can stream games without these monthly restrictions, according to IGN.

The modification will likely result in increased costs for those who frequently utilize cloud gaming via Game Pass, although Microsoft estimates this will affect only 4% of Game Pass subscribers. Furthermore, Microsoft announced in November that players will be able to purchase cloud playtime hours through the Xbox Store and stream games they own on compatible devices without subscribing to Game Pass.

In a blog post, Microsoft explained that the changes were necessary as the cost of providing cloud gaming has increased due to higher usage and longer play sessions. These monthly limits will enable Microsoft to invest in reliability and performance. However, Microsoft acknowledged that for some players, the practical outcome may be a higher cost.

Written by urgent.news from Slashdot's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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