‘The Blood of Dawnwalker’ Is a Bloody Balm for My Completionism
The game starts as a reheated Witcher 3, but evolves into something much more focused.
The Blood of Dawnwalker is a vampire simulator and role-playing video game that is set to launch today. Drawing inspiration from The Witcher 3, the game allows players to assume the role of Dawnwalker, a human by day and a monstrous vampire at night. The game's creator, Konrad Tomaszkiewicz, previously directed Witcher 3, and the game shares similarities in gameplay and graphics with its predecessor.
The gameplay involves a vampire hybrid protagonist who must save his family within 30 in-game days. The game is set in a fictional medieval world plagued by a plague, where the player navigates through day and night cycles, each consisting of eight time segments. The player's actions during these segments can be time-consuming, but the game allows ample exploration time, reducing the feeling of being rushed.
The game's limited time frame adds a sense of urgency and motivation to complete quests, avoiding backtracking. While the game has its flaws, such as a clunky name and some jank in its mechanics, it offers a charming and enjoyable experience. The combat is particularly satisfying, with the vampire abilities adding a fun twist to the gameplay.
Despite being released in the shadow of The Witcher 3's free remastered update and expansion, Blood of Dawnwalker manages to stand out with its unique setting, compelling narrative, and engaging gameplay.
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