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Fable 2 Was the Closest Xbox Ever Got to Having its Own Zelda-Like Action-Adventure

Everything in Fable 2 -- the charm, the humor, the action, the adventure, the puzzles, the dog, and the multiple-ending story -- combined to create an absolutely brilliant RPG-lite that was not only the peak of the series so far, but arguably the closest that Xbox ever got to having its own exclusive Zelda-like franchise.

Fable 2 Was the Closest Xbox Ever Got to Having its Own Zelda-Like Action-Adventure

Fable 2 proved to be the closest Xbox game to achieving the potential of a Zelda-like action-adventure, according to Ryan McCaffrey, the Xbox correspondent for IGN. McCaffrey, who worked at Official Xbox Magazine during the original Xbox and Xbox 360 era, reviewed Fable 2 and gave it a perfect score of 9.5 out of 10. He noted that Fable 2 built upon the strengths of the first game, expanding the world of Albion and introducing a wide range of new features, such as Demon Doors, towns, and monsters.

The game also featured a canine companion that played a crucial role in the gameplay, providing assistance and emotional support to the hero. McCaffrey praised the game for its charm, humor, action, adventure, puzzles, and multiple-ending story, which all combined to create an exceptional RPG experience. He described Fable 2 as arguably the closest that Xbox ever got to having its own exclusive Zelda-like franchise.

While Fable 3 tried to push the franchise forward by moving the timeline forward by 500 years, McCaffrey felt that Fable 2 captured the essence of what the series could achieve.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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