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You can now play GTA V natively on a Nintendo Switch thanks to unofficial Homebrew port — game runs at 30 FPS but requires a jailbroken, overclocked Switch

A team of modders have taken leaked source code and recompiled it to run the game logic natively on the Switch's Arm-based SoC. As long as you overclock the system, you can get a relatively-stable 30 FPS experience without major battery drain or overheating.

You can now play GTA V natively on a Nintendo Switch thanks to unofficial Homebrew port — game runs at 30 FPS but requires a jailbroken, overclocked Switch

Grand Theft Auto V, initially released for PlayStation 3 and Xbox 360, never made its way to the Nintendo Switch. However, thanks to a community of modders, the game is now playable on the Switch natively at approximately 30 FPS. This unofficial Homebrew port requires a jailbroken device with overclocking capabilities to run smoothly.

The game weighs in at 49GB and runs on the Switch's Tegra X1 SoC, which is dated and thermally constrained. Performance issues can cause the framerate to fluctuate between 10-25 FPS, depending on the specific Switch model and silicon lottery. However, with an overclock, players can experience a relatively stable 30 FPS. The controls may feel heavy due to the Joy-Cons not being ideal for precise movement, but the game runs surprisingly well considering the handheld's limitations.

Paralympics Productions, the development team behind the port, has released updates to improve performance, and an Android port is reportedly on the horizon.

Written by urgent.news from Tom's Hardware's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at tomshardware.com →

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