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The Brave Wanderer: I made Claude play a Pokémon it never read a guide for

The Brave Wanderer: I made Claude play a Pokémon it never read a guide for Full timeline video of this 2,000-turn run (game frames + a live cost counter on the left, the model's real-time thinking log on the right): https://youtu.be/ewyM7mzGzTM At the end of the first article in this series , I made a promise. Fable 5's fluency in FireRed owed half its credit to the walkthroughs it had memorized…

The article presents a fascinating experiment where the author had a Pokémon AI model, Claude, play a Pokémon game it had never encountered before. The game in question, Team Rocket Edition, is a Chinese fan translation of a Spanish community hack of Pokémon Edición Team Rocket. The AI model, with no prior knowledge of the game, had to learn everything from scratch.

The run lasted 8 hours and 43 minutes, with the model achieving 2,000 actions and completing roughly 40-60 minutes of human playtime. The model surprised the author by demonstrating a remarkable ability to explore and learn, often getting lost but still managing to progress through the game. The model caught Sentret and taught it Surf, a move that Sentret cannot learn in any official game.

Despite its lack of knowledge, the model managed to beat Brock and earned its first badge, despite only completing about 1% of the main storyline. The article also highlights the model's tendency to repeat certain dialogues and enter/exiting the same rooms repeatedly, showing signs of disorientation and fumbling. The data shows that the model's performance was significantly better in the official FireRed run, with higher progress, lower cost, and less repetition.

Written by urgent.news from Dev.to's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at dev.to →

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