Orbitals review
Orbitals' twin protagonists Maki and Omura have this adorable little habit. When they leave behind a tool – a ground-pound backpack or hacked microwave oven – they'll often say goodbye to it. Or sayonara, rather, if you're playing Orbitals in Japanese (as well you should; subs over dubs any day). Read more
Orbitals features twin protagonists Maki and Omura, who have an adorable habit of bidding goodbye to objects they leave behind, such as ground-pound backpacks or hacked microwave ovens. The game, developed by Jakob Lundgren, who previously worked on It Takes Two and Split Fiction, offers a frenetic pace of invention that helps offset its narrative shortcomings.
Players control Maki and Omura, who run around their starship home, taunting each other and occasionally breaking into song, even when the game takes a grim, weird turn. The game's co-op aspect is a joy, with players settling on who will be Maki or Omura and spending time showing off their unique run animations. The obstacles are overcome using three Proton Pack-sized gadgets, each with its own unique ability, such as the Liquid Launcher, Beam Cannon, and Scrap Hook.
However, the game's narrative is not well-developed, and some of the gameplay elements, like the repeated use of the same three gadgets, feel repetitive and unexciting. Despite these shortcomings, the game's visuals are impressive, thanks to its Japanese animation house, Studio Massket.
Written by urgent.news from Eurogamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.
Also reported by 1 other outlet
- Orbitals Review ign.com