Urgent.News

What's breaking now, across thousands of outlets.

Tech

Fable's story will be '15-20 hours' long, according to its game director, although the game's life systems are 'limitless'

Fable's story will be '15-20 hours' long, according to its game director, although the game's life systems are 'limitless'

Fable, the upcoming RPG from Playground Games, is expected to have a substantial playtime, according to the game's directors. While the mainline quest gameplay and side content are estimated to take around 15-20 hours, the game's life systems could significantly expand the overall runtime. These life systems allow players to interact with NPCs, commit crimes, and purchase property, among other activities.

The directors emphasized that players can "play them for as long as you want," suggesting that Fable's life simulation elements could make the game feel endless. While it's a common expectation for games to keep players engaged, Fable's focus on a life simulation could make the "play it forever" claim more realistic compared to other RPGs.

The game, which replaces the series' traditional morality system with a nuanced reputation system, is set to release in 2027, pushed back to avoid competing with Grand Theft Auto 6.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at pcgamer.com →

More in Tech

Netdev 0x1A videos and slides are now live

The Netdev 0x1A conference was held in Rome, Italy from July 13 through July 16. Conference organizer Jami Hadi Salim has let us know that the videos and slides for all sessions are now available.

More from Monday 31 August →